Sunday, 24 June 2012

Texturing Using the Viewport Canvas in 3ds Max



Following on from my previous post about "Modeling Hard Surface Curvature in 3ds Max" here is a Textured version of the model. This was achieved thanks to a course detailing the uses of Viewport Canvas which is a texturing tool found in 3ds max. Once again below you can find my certificate of completion for this course.

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